IEEE SPS @ UF

Vie — biologically plausible real-time video scene analysis

A computer-vision research project targeting real-time perception of dynamic and static scene entities with a path toward wearable integration.

Vie project logo.

Overview

Vie investigates real-time machine perception systems that jointly model moving and static objects, with reproducible data engineering and demo-first iteration.

Vie is centered on biologically inspired scene analysis: learning dynamic interactions in complex environments while maintaining real-time system behavior suitable for downstream deployment contexts.

Vie is early-stage: biologically plausible video scene analysis that learns from real-world dynamics.

The idea

Vie targets real-time machine perception that models moving and static objects jointly, with an eye toward wearable-friendly deployment. The near-term focus is the unglamorous groundwork that decides whether the later models mean anything: a reproducible data and annotation pipeline and a clear set of benchmark baselines.

How the project runs

Vie follows the same team discipline as its sibling projects — issue-per-task with an owner, a branch and linked pull request per issue, and CI plus review before merge — with datasets and experiments documented as first-class artifacts.

Where it stands

This is the dataset-and-baseline stage. The charter and roadmap are in place and the first perception pipeline is being built; there is no finished architecture to diagram yet, and the page says so rather than inventing one.

What I built

  • A research plan for benchmarking scene-perception baselines and defining evaluation criteria.
  • A data pipeline direction that includes segmentation/annotation workflow and reproducibility standards.
  • A milestone path from prototype perception models to a conference-grade demo and paper artifacts.

Related projects

Snapshot

Track
IEEE SPS @ UF · computer vision · CVPR track
Status
Active; dataset and initial model pipeline in progress.
Focus
Scene understandingReal-time perceptionDataset + annotation pipeline

Stack

  • Python vision tooling
  • Dataset engineering + annotation
  • Real-time inference prototyping

Glossary

Dynamic entities
Objects in a scene whose state changes over time (for example, people or vehicles in motion).